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Electric Circuit Experiments Using Physical Computing and Education Programming Language
New Phys.: Sae Mulli 2018; 68: 422~430
Published online April 30, 2018;
© 2018 New Physics: Sae Mulli.

Jaebong LEE*

Korea Institute for Curriculum and Evaluation, Jincheon 27873, Korea
Correspondence to:
Received February 6, 2018; Revised February 22, 2018; Accepted February 23, 2018.
cc This is an open-access article distributed under the terms of the Creative Commons Attribution Non-Commercial License ( which permits unrestricted non-commercial use, distribution, and reproduction in any medium, provided the original work is properly cited.
Following the transition to a software (SW)-oriented society, SW education for elementary, middle, and high school students is receiving much attention as a tool to cultivate future talents and improve students' computer literacy. The results of previous studies have shown that the use of physical computing and educational programming language (EPL) can have a great educational effect, but not many attempts have been made to apply it in the context of physics education. We propose a physics experiment using physical computing and EPL which can be used in a physics class. In particular, electrical phenomena cannot be directly observed with the eyes or touched. Therefore, if students were to be able to experience such phenomena by using physical computing and EPL, that would help them to learn and understand related concepts better. In this paper, we present the transient phenomena of a RLC circuit and the current-voltage characteristics of diodes, including light-emitting diodes (LEDs) based on physical computing and EPL.
PACS numbers: 01.40.ek,, 01.50.Lc
Keywords: Software education, Electric circuit, Physical computing, EPL

April 2018, 68 (4)
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